Linked by Thom Holwerda on Mon 18th Jun 2012 12:19 UTC
Graphics, User Interfaces It's been one of my major pet peeves on both Android and iOS: the total and utter lack of consistency. Applications - whether first party or third party - all seem to live on islands, doing their own thing, making their own design choices regarding basic UI interactions, developing their own non-standard buttons and controls. Consistency died five years ago, and nobody seems to care but me.
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by Nelson on Mon 18th Jun 2012 18:41 UTC
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To me consistency is about guiding principals more than a standardized widget set. The designer should have specific goals in mind when designing UI.

For example, in Metro we follow a few guidelines which state that content should be at the forefront. It should be fast, fluid, beautiful. Swiss typography playing a huge part in the influence.

So one Metro app may not look exactly like the next, but the philosophy behind it is all the same.

What is defined and set in stone are things like text spacing, margins, and font sizing. Some animations are pre-canned too but again, beyond that the canvas is yours.

If you look here:

You'll see no app looks really the same as the next, but they all accomplish the same goal. Its clean, fast, fluid, and prioritizes direct interaction with the content over superfluous chrome.

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