Linked by Thom Holwerda on Fri 28th Oct 2005 11:17 UTC
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Member since:
2005-06-30
Multithreading is much more pervasive in the Windows world than it is in desktop Unix software. Most nontrivial programs are not multithreaded, and definitely not in a manner in which to exploit parallelism in a high-performance manner. And this is what matters as the ability for increases in clock speed to provide performance increases slows. This isn't a matter of seeing a nonzero performance increase over the entire span of your computing experience through SMP, it's no longer finding the explosive growth in the performance of any single task's performance that you've come to expect.