Linked by Thom Holwerda on Wed 27th Jun 2012 20:27 UTC
Google So yeah, Google totally just won the conference showdown by easily beating both Apple and Microsoft. Not only did Google announce Android 4.1 with some really cool new features, a cheap but non-crippled tablet, and a new Android device called the Nexus Q, but they also opened up pre-orders for Google Glass. So yeah.
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RE[6]: Seriously?
by Nelson on Thu 28th Jun 2012 10:12 UTC in reply to "RE[5]: Seriously?"
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You mention separate issues, and I'll address them all:

Resume from sleep WiFi is less than five seconds. You are seriously an outlier there. Contact your carrier or get your device serviced. This just isn't happening on a widespread scale.

Your second issue is also peculiar and I've found no mention of it across the internet on a large scale. These may be isolated incidents, and again I'd suggest contacting your carrier and having your device checked. It is likely this and the prior issue are related.

Live Tiles is multifaceted. Some Live Tile data is pushed, thats instant. Some developers opt to not pay money to run push notification service so they periodically poll for Live Tile data which at best fires every 15 minutes.

All push notifications, background tasks, etc are disabled during low battery or low memory conditions. So it may impact how often you have fresh tile data.

Some developers just plain don't implement the functionality correctly which can cause duplicate notifications, old notifications, incorrect clearing of live tile badge counts, etc.

The only time any of net stuff impacts perf is if you're doing on UI thread data handling or image decoding which is bad practices and fault lies with the app developer. Setting Images to Delay and Background creation, as well as using an HttpWebRquest object or marshaling your WebClient fixes this

Edited 2012-06-28 10:13 UTC

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