Linked by Thom Holwerda on Thu 5th Jul 2012 22:27 UTC, submitted by Piet Simons
In the News Interesting charts by Horace Dediu: "As a result the Mac began to whittle down the advantage Windows had. The ratio of Windows to Mac units shipped fell to below 20, a level that was last reached before Windows 95 launched. It's as if the Mac reversed the Windows advantage. This was an amazing turnaround for the Mac. But the story does not end there." Too bad Dediu didn't include Android devices in his charts. The picture would change dramatically, and would downplay the important of either Windows or Mac/iOS. We're in a three-horse race - not the two-horse race Dediu paints.
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Gaming, gaming, gaming
by bnolsen on Fri 6th Jul 2012 17:15 UTC
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One tool that MS used to lock developers into windows (direct3d) is now hamstringing them.

With both android and ios both using opengles and owning almost the entire mobile/tablet market, direct3d now is a huge liability. It forces developers to use (and perhaps learn) a proprietary and exclusive API.

And we're seeing developers targeting opengles and just skipping anything direct3d altogether.

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