Linked by Thom Holwerda on Fri 6th Jul 2012 00:36 UTC
Games "A few weeks ago I got my Pi delivered and started working on what I would describe as 'universal console'. In this post I describe my initial thoughts about this project and present an adapter that allows you to use SNES controllers as input devices for the Raspberry Pi." This is what the Pi is all about. Amazing work by Florian (can't find his last name!), code and instructions are available. So cool.
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RE[2]: Comment by ilovebeer
by ilovebeer on Tue 10th Jul 2012 03:39 UTC in reply to "RE: Comment by ilovebeer"
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Emulating the SNES doesn't require a lot of power as long as you don't go for cycle-accuracy. With some optimization it should work really well on the RPi.

I remember emulating the SNES full speed on my Pentium II 266. Also, the SNES emulator for my Nintendo DS worked well enough, and that is some seriously weak hardware with a 66 MHz ARM9 CPU.

In my opinion emulating game consoles without accuracy is nearly a waste. There's a huge difference between making something technically playable, and giving you at least a similar experience as the real console did/does. To emulate all the chips, modes, and sound properly requires some horsepower -- there's just no way around that.

I guess we all have our own ideas about what "good" is.

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