Linked by Thom Holwerda on Mon 9th Jul 2012 23:15 UTC
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Member since:
2005-10-02
I began with computers around the same time, and never had problem getting stuff for free, though it did require a lot of typing in dubious code from magazines
- unless you wrote your own game from scratch (C64 and Amstrad CPC-664).
Then came a time primarily with proprietary software and now it is a battle between pay-for-software and pay-for-service, and those who want to combine them :p