Linked by Thom Holwerda on Tue 17th Jul 2012 22:19 UTC, submitted by Nth_Man
Games "The truth is that this is the first post of the Valve Linux blog. This blog is where you can find the latest information from Valve about our Linux development efforts. Avoid the rumors and speculations that multiply on the Web. Instead, come to the source - a blog where people who are interested in Linux and open source game development can get the latest information on Valve's efforts in this arena. In this initial post, we'll introduce the team (and a bit of its history) and then give you a snapshot of what we're currently doing." Steam, Source, and Left 4 Dead 2 coming to Linux. We know why.
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RE: Ubuntu.
by tuma324 on Wed 18th Jul 2012 22:27 UTC in reply to "Ubuntu."
Member since:

Too bad they're only supporting Ubuntu from the start, but let's hope they'll add support for other distros in the future.
id software's Linux ports worked flawlessly on all of my Linux machines (most running openSUSE). The ones running X, at least :-Þ As a matter of fact, I played Quake 4 only on Linux, probably the first major game after my full switch to Linux (and buying the PS3 a couple years later for games).

They shouldn't target a single distro, they should target Linux.

If that doesn't make sense, let me elaborate a bit more:

They should create a static (or dynamic) generic Linux/ELF binary and test it on a few desktop distros like Fedora, Ubuntu, Arch Linux, etc. They'll probably have to decide if they want to ship the programs or games with bundled libraries or link the programs to system libraries.

Once they do that they should just release that Linux generic binary and make a xz package, and let the Linux distributions handle the packaging/distributions for you.

Valve should not worry about a single distro, they shouldn't worry about distros at all, they should just make a generic Linux binary and worry about static, dynamically linked, bundled or system libraries, and ship that binary for distributions to package it for them.

This is how Id Software has been doing it, I believe.

Edited 2012-07-18 22:35 UTC

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