Linked by Thom Holwerda on Tue 17th Jul 2012 22:19 UTC, submitted by Nth_Man
Games "The truth is that this is the first post of the Valve Linux blog. This blog is where you can find the latest information from Valve about our Linux development efforts. Avoid the rumors and speculations that multiply on the Web. Instead, come to the source - a blog where people who are interested in Linux and open source game development can get the latest information on Valve's efforts in this arena. In this initial post, we'll introduce the team (and a bit of its history) and then give you a snapshot of what we're currently doing." Steam, Source, and Left 4 Dead 2 coming to Linux. We know why.
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RE[2]: Nvidia optimus
by Nth_Man on Fri 20th Jul 2012 14:09 UTC in reply to "RE: Nvidia optimus"
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Ian Romanick, of Intel's Open-Source Technology Center, blogged:

- "[Valve's] problem with closed drivers (on all platforms) is that it's such a blackbox that they have to play guess-and-check games. There's no way for them to know how changing a particular setting will affect the performance. If performance gets worse, they have no way to know why. If they can see where time is going in the driver, they can make much more educated guesses."

There's more in:
Valve & Intel Work On Open-Source GPU Drivers

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