Linked by Thom Holwerda on Mon 23rd Jul 2012 12:57 UTC
Google Without giving any detailed information, Madfinger Games announced that because the piracy rates of their game Dead Trigger were so high on Android, they made the game available for free. This sucks balls. I'm interested in more detailed statistics, especially where, exactly, the piracy rate is highest, considering you can only get paid Google Play applications in 31 countries, and then, often only with a credit card (which many people outside of the US don't have and/or use). It wouldn't surprise me in the slightest if those piracy rates mostly come from places without paid applications support and/or with lousy payment options. In any case, Google needs to get its act together with the Play Store.
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It's perfectly possible for a game to fail for other reasons than piracy, you know.

Also, a pirated instance is not necessarily the same as a lost sale. It's only a lost sale if that person would otherwise have purchase the game, which isn't necessarily the case. That doesn't make piracy Ok, of course, but something one should take into account when looking at these numbers.

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