Linked by henderson101 on Tue 24th Jul 2012 23:42 UTC
Google "I read earlier this week about a developer who made their Android version free after the $1 game was extensively pirated. Stories like this come as no surprise, but the industry press rarely deals with the core problem - and nor does Google. [...] Whilst the aforementioned story about the Android game didn't surprise me, it did horrify me. Android is designed to be difficult to make money from, and the core issue is that it's open - with the corrosive mentality that surrounds such openness."
Permalink for comment 528068
To read all comments associated with this story, please click here.
Ehh?
by Valhalla on Wed 25th Jul 2012 01:40 UTC
Valhalla
Member since:
2006-01-24

So in other words, Windows, OSX, Linux are all 'designed for piracy' because they allow the end user to run whatever he/she wants.

And then we have bullshit statements like closed is better for business, If you want a platform to be commercially viable for third-party software developers, you have to lock it down, because software wasn't making any money until Apple came along with it's walled garden?

This whole blog post is nothing but an attack on open, sprinkled with his hatred for 'nerds' / 'geeks'. And obviously given that he is entirely Apple oriented he will also attack Android because it doesn't restrict people from running whatever they want.

As for piracy, it's always been there and always will, it exists on EVERY platform, even consoles/handhelds. If you make good apps you will sell, if you make the fifthythousandandfirst weather app then chances are small that you will make a profit, piracy or no piracy.

The saturation on these 'app stores' means you need to stand out and actually offer something better than the competition, it's quickly becoming a reality that just throwing a glossy interface over yet another alarm clock application won't cut it anymore. But of course it's always a welcome excuse to attribute your failures to piracy.

http://arstechnica.com/apple/2012/05/ios-app-success-is-a-lottery-a...

It's like the gold-rush of yore, with huge success-stories constantly being repeated despite being by far the exceptions.

Still, if IOS is so great then wy is Matt Gemmel complaining? He already operates in what he thinks is the perfect environment, why does he feel the need to attack Android/openess, it shouldn't affect him one little bit?

No one is forced to publish anything on Android, so why do they? According to Matt Gemmel it's certainly not to make money, because that only happens on locked down systems like Apple's.

Reply Score: 25