Linked by henderson101 on Tue 24th Jul 2012 23:42 UTC
Google "I read earlier this week about a developer who made their Android version free after the $1 game was extensively pirated. Stories like this come as no surprise, but the industry press rarely deals with the core problem - and nor does Google. [...] Whilst the aforementioned story about the Android game didn't surprise me, it did horrify me. Android is designed to be difficult to make money from, and the core issue is that it's open - with the corrosive mentality that surrounds such openness."
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RE: MS was built by piracy
by ze_jerkface on Wed 25th Jul 2012 10:04 UTC in reply to "MS was built by piracy"
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So? They also had plenty of legitimate customers and zero competition.

Just because MS and Adobe can absorb some piracy doesn't mean that piracy is never destructive.

Both MS and Adobe have always been able to rely on businesses to pay for legit copies. Windows is mostly a hidden cost to consumers.

But for Android games piracy is the norm. Most people who play them aren't paying for them.

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