Linked by henderson101 on Tue 24th Jul 2012 23:42 UTC
Google "I read earlier this week about a developer who made their Android version free after the $1 game was extensively pirated. Stories like this come as no surprise, but the industry press rarely deals with the core problem - and nor does Google. [...] Whilst the aforementioned story about the Android game didn't surprise me, it did horrify me. Android is designed to be difficult to make money from, and the core issue is that it's open - with the corrosive mentality that surrounds such openness."
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ze_jerkface
Member since:
2012-06-22

If that's the argument then the many pirated copies of Windows, Office, and Adobe Photoshop prove that the 'closed' model does not work.


No that isn't the argument at all.

Windows, Office and Photoshop are not sold on a closed platform but more importantly have plenty of legit customers to fund development.

Android is overwhelmed with cheapskates who pirate $1 games
http://gamepolitics.com/2011/10/11/piracy-rate-facefighter-android-...

Open gaming platforms make piracy easier. That's just a fact of life. The PS3 would have been rife with piracy from day one if the games were naked ISOs loaded on a standard cpu. I'm sorry if nerds have such a hard time with this reality.

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