Linked by Thom Holwerda on Wed 25th Jul 2012 22:18 UTC
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Member since:
2006-06-09
Now it's synced with local storage.
But in the future, with always more throughput?
The local / remote sync will becomes a cache or offline feature, up to the point that without access, no game.
It's already happened with... video games!
For the same exact end objective.