Linked by Thom Holwerda on Wed 25th Jul 2012 22:18 UTC
OSNews, Generic OSes The article I'm about to link to, by Oliver Reichenstein, is pretty terrible, but it's a good way for me to bring up something I've been meaning to talk about. First, the article: "Apple has been working on its file system and with iOS it had almost killed the concept of folders - before reintroducing them with a peculiar restriction: only one level! With Mountain Lion it brings its one folder level logic to OSX. What could be the reason for such a restrictive measure?" So, where does this crusade against directory structures (not file systems, as the article aggravatingly keeps stating) come from?
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Now it's synced with local storage.
But in the future, with always more throughput?
The local / remote sync will becomes a cache or offline feature, up to the point that without access, no game.

It's already happened with... video games!
For the same exact end objective.

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