Linked by Thom Holwerda on Wed 25th Jul 2012 22:18 UTC
OSNews, Generic OSes The article I'm about to link to, by Oliver Reichenstein, is pretty terrible, but it's a good way for me to bring up something I've been meaning to talk about. First, the article: "Apple has been working on its file system and with iOS it had almost killed the concept of folders - before reintroducing them with a peculiar restriction: only one level! With Mountain Lion it brings its one folder level logic to OSX. What could be the reason for such a restrictive measure?" So, where does this crusade against directory structures (not file systems, as the article aggravatingly keeps stating) come from?
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RE[4]: Interesting
by tidux on Sun 29th Jul 2012 01:16 UTC in reply to "RE[3]: Interesting"
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I think that the Filesystem Hierarchy Standards of Linux and the BSDs are smart and logical; the full text of "man hier" should be in any *nix for dummies book. I completely agree with you about Windows. In 3.x I knew where my stuff was. In 9x I knew where my stuff was. In XP I mostly knew where my stuff was. In NT6.x I have no fucking clue what the actual directory structure is and it pisses me off. BeOS, Haiku, and OS X make a good compromise between traditional *nix layouts and the "everything for this program in one lump" layout pioneered by DOS, with /boot/apps/ and /Applications/ respectively.

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