Linked by Thom Holwerda on Thu 2nd Aug 2012 16:48 UTC, submitted by aargh
Games From Valve's Linux blog: "That the Linux version runs faster than the Windows version (270.6) seems a little counter-intuitive, given the greater amount of time we have spent on the Windows version. However, it does speak to the underlying efficiency of the kernel and OpenGL." If it wasn't obvious before, it should be now: Valve has started its marketing campaign for Linux. With the Windows platform in the process of closing itself off, Valve has to look to greener pastures. This is all to motive third parties to get their stuff ready for a possible Linux-powered 'Steambox' - not a console, but a set of generic PC specifications. Remember: the Xbox is the only machine tied to DirectX - OpenGL runs everywhere else, including Windows (the PS3 is an oddball, and has a sort-of Sony-specific FrankenOpenGL). OpenGL simply makes more sense for developers, and now Valve is working very closely with Nvidia, AMD, and Intel to optimise their Linux drivers. Do the math, people.
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Comment by abstraction
by abstraction on Thu 2nd Aug 2012 19:57 UTC
abstraction
Member since:
2008-11-27

My biggest concern is that Valve might use L4D2 as some sort of market analyzing tool to see if there is any market at all for Linux games. If they notice it doesn't sell as much as they hoped, and man I hope this is not the case but probably is, they might consequently stop porting the rest of their titles. It has happened before with Loki even though that was a long time ago and the user base was a lot smaller.

I will probably buy a copy just because they are willing to put effort into the platform I use everyday. I'm not even sure my computer is good enough to run it but I don't care.

I bought the Humble pack for Linux because of this exact reason and even paid quite more than I would have needed to. It's my way of showing support.

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