Linked by Thom Holwerda on Mon 30th Jul 2012 19:38 UTC, submitted by tupp
PDAs, Cellphones, Wireless It might be a cliche, but sometimes, a picture says more than a thousand words. Over the years, I've often talked about how the technology world is iterative, about how products are virtually always built upon that which came before, about how almost always, multiple people independently arrive at the same products since they work within the same constraints of the current state of technology. This elementary aspect of the technology world, which some would rather forget, has been illustrated very, very well in one of Samsung's legal filings against Apple.
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RE[4]: Crucifixion
by tupp on Fri 3rd Aug 2012 05:21 UTC in reply to "RE[3]: Crucifixion"
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they had the first comercial graphic OS
They did not. That honour belongs to the Xerox Star, launched in 1981. See what I mean with people not having a clue about history and just assuming Apple did everything?

Well, if we are going to ignore:
- the Alto's GUI;
- the GUIs of about a zillion ATM machines in the 1970s;
- the GUIs of 1970s home video games;
then the Three Rivers;Perq/Accent GUI is certainly the strongest contender for the first "commercial" GUI:

The "GUI Timeline" shows that the Perq was released in 1980 (prior to the Xerox Star and anything Apple), but it was definitely shown around in 1979 and there were Perq brochures circulating in 1979.

A lot of Perqs were sold, but I fail to see the significance of their "commercialization" -- the Alto had a GUI six years earlier.

Furthermore, I am fairly sure that there were several additional non-Apple/non-Xerox GUI players showing product around 1981-1982.

At any rate, this GUI first (and all of the other innumerable non-Apple firsts) has nothing to do with the quite obvious fact that Samsung didn't copy the Iphone design and that the Iphone was not the first "fully" touch-screen smart-phone in its genre/"form factor."

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