Linked by Thom Holwerda on Sat 4th Aug 2012 00:54 UTC
Google This tweet from Tom Warren made me smile. So, it's 2012 and tablets are finally able to do what the Amiga did in 1985. Seems like a bit of a stretch to be excited about that, right? Sure, until I caught myself getting excited - only a bit, but still - by this piece of news. Update: removed me being an annoyed child.
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RE[2]: Random idea
by CajunArson on Sat 4th Aug 2012 05:13 UTC in reply to "RE: Random idea"
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My reading comprehension is just fine, but the writing quality of the posters on this site leaves much to be desired. Any rational person who reads the actual words posted in the article in this site would come to the conclusion that Thom is saying that ancient Amiga's had multi-user support that is just now being implemented for the first time ever in a mobile device... which is wrong but not the point.

Thom also posted a link to some random guy's twitter account showing two windows on a Windows 8 tablet... So what....

1. Some idiot "twittering" that he managed to use Windows doesn't mean that earlier mobile devices couldn't multitask since they have been doing it for decades (yes, much much longer than Android or iOS have been around, and yes iOS *does* support pre-emptive multitasking even if Apple prevents garden variety apps from taking full advantage of it),

2. The useless Twitter post (aren't they all useless?) that is not part of the text of this story is a logical non-sequitur to the remainder of the story... it looks like you could use some work on reading comprehension and logical reasoning instead of me.

P.S. --> To everyone still holding irrational nostalgia for Amiga, please direct me to all the multi-touch-enabled Amiga devices that had high-speed wireless data connectivity, OpenGL acclerated graphics, and support for 1080p H.264 playback. Amiga was a completely proprietary platform that only worked because Commodore exerted a level of control that makes Apple look like a hippy open-source startup.

The Amiga platform was doomed from the start because it assumed that no improvements to hardware or software were physically possible after 1985, while the "primitive" PC was designed from day 1 with the understanding that technology would progress forward.

Edited 2012-08-04 05:14 UTC

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