Linked by Thom Holwerda on Thu 2nd Aug 2012 16:48 UTC, submitted by aargh
Games From Valve's Linux blog: "That the Linux version runs faster than the Windows version (270.6) seems a little counter-intuitive, given the greater amount of time we have spent on the Windows version. However, it does speak to the underlying efficiency of the kernel and OpenGL." If it wasn't obvious before, it should be now: Valve has started its marketing campaign for Linux. With the Windows platform in the process of closing itself off, Valve has to look to greener pastures. This is all to motive third parties to get their stuff ready for a possible Linux-powered 'Steambox' - not a console, but a set of generic PC specifications. Remember: the Xbox is the only machine tied to DirectX - OpenGL runs everywhere else, including Windows (the PS3 is an oddball, and has a sort-of Sony-specific FrankenOpenGL). OpenGL simply makes more sense for developers, and now Valve is working very closely with Nvidia, AMD, and Intel to optimise their Linux drivers. Do the math, people.
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RE[9]: Comment by lucas_maximus
by ichi on Sat 4th Aug 2012 15:37 UTC in reply to "RE[8]: Comment by lucas_maximus"
ichi
Member since:
2007-03-06

Saying the Linux Kernel and Device drivers are faster than Windows is unfair when you are comparing Apples to Oranges.


The blog says exactly this:

That the Linux version runs faster than the Windows version (270.6) seems a little counter-intuitive, given the greater amount of time we have spent on the Windows version. However, it does speak to the underlying efficiency of the kernel and OpenGL.


I don't see anything unfair there: they had spent a lot more time optimizing the Windows version yet they managed to get better results on Linux, so his conclusion is that both the kernel and OpenGL work great.

Later they managed to squeeze some more FPS on Windows with OpenGL, so it's not like they are actually claiming that Linux performs a whole lot better than Windows, just that the Linux kernel and OpenGL provide a nice performance since they managed to achieve slightly better (but as a whole quite similar) performance with less effort.

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