Linked by Thom Holwerda on Mon 6th Aug 2012 18:34 UTC
Apple Well, this is interesting. Apple has released iOS 6 beta 4, and it removes one of the staples of iOS, included since its very first release with the first iPhone: beta 4 does not include the YouTube application. YouTube is owned by Google, so that could be an explanation. However, unless Google has its own iOS YouTube application ready, iOS 6 could lead to a lot of unhappy iPhone and iPad users. The large websites with sources inside Apple are probably hard at work trying to find out what's going on here - could just be a bug, or maybe a way to gauge public response by causing news sites and blogs to post about it. Huh. Update: thank god for sites with clout: The Verge confirms that Google is working on a stand-alone iOS YouTube application. Good news for users, since the stock one wasn't particularly good to begin with.
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RE: Comment by shmerl
by d3vi1 on Mon 6th Aug 2012 21:34 UTC in reply to "Comment by shmerl"
d3vi1
Member since:
2006-01-28

Without going into the whole H.264 is evil debate, why would they do that?
It's still the best codec out there. It's supported on all devices using hardware acceleration which for mobile devices is the only reasonable way to go.
Furthermore most content is available in H.264. TV is H.264 in HD and in some countries also for SD.
Digital downloads (legal or pirated) are mostly in H.264 (except for a few that use VC1).
Blu-Ray is wither H.264 or VC1. Based on industry trends, instead of dropping H.264 they should also be adding VC1.
WebM is cute as a concept, but ridiculous. Unless you convince the broadcast industry to also switch to it. Even Mozilla came to their senses and decided to add H.264 support in Firefox. Licensing is not an issue anymore as on OS X you've had support for a long time, Windows supports it natively since Vista and for Linux you have codecs from fluendo.
Somehow, I'm pretty sure that the silicon that comes with most computers of the past 5 years already includes a license for H.264, just like most consumer operating systems.
If you are a WebM fan that wants to live H.264 free, it's your choice, but please don't push it on the rest of us. Choosing WebM only shows ignorance of the standards out there. Yes, for MPEG5, we should ask for an open codec, but the current standard across all industries is MPEG4. And MPEG4 is everywhere. Even my webcam supports hardware encoding of H.264 just like Intel's newest chips.

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