Linked by Thom Holwerda on Fri 24th Aug 2012 23:54 UTC
Legal And just like that, within a matter of days, the jury has reached a verdict in Apple vs. Samsung. The basic gist is simple: Apple's software patents are valid, and many Samsung devices infringe upon them. Apple's iPhone 3G trade dress is valid, and Samsung's Galaxy S line infringes, but other devices did not. Samsung did not infringe Apple's iPad design patent. Apple did not infringe any of Samsung's patents. Apple is awarded a little over $1 billion in damages. Competition lost today, and developers in the United States should really start to get worried - software patents got validated big time today.
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RE[3]: Simple as that
by winter skies on Sat 25th Aug 2012 13:46 UTC in reply to "RE[2]: Simple as that"
winter skies
Member since:
2009-08-21

[...] when are we going to see Microsoft actually deliver on a desktop GUI that properly scales up with resolution?


As a longtime Mac OS X and Windows user (not just them, but that's what is relevant now, as the post I'm replying to is about Apple innovation) I can't agree with this statement.
Until the Retina MBP was released, Apple had not offered its users a usable way to scale the GUI independently from the screen resolution, apart from tinkering with AppleDisplayScaleFactor, which was unsupported and resulted in visually breaking the UI of every single application you used.
Even now on the RMBP it is just doubling^2 the pixels for every element or scaling old resolutions to fit a panel on which you cannot distinguish individual pixels anymore. A sort of workaround if you speak about scaling the GUI.
On every other Mac you had a hell of a bad time trying to change font dimensions with third party applications, only to find that most of the font-related settings are hardcoded and cannot be changed.
The Windows way was far easier and more effective - as in Gnome and KDE - even if it is not proper interface scaling.
There was no freaking working way to scale the GUI on Mac OS X and I've been hating this for years, so please, don't tell false tales.

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