Linked by Thom Holwerda on Tue 21st Aug 2012 21:57 UTC
Windows With Windows 8 right around the corner, the usual game of reading the end-user license agreements and spotting the different versions is in full swing. Usually, this is a game of ridicule as Microsoft comes up with ever more convoluted version schemes and EULA terms. This time around, though, the company seems to be taking steps to make things easier, as Ed Bott reports.
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RE[6]: Simple All right
by zima on Tue 28th Aug 2012 23:51 UTC in reply to "RE[5]: Simple All right"
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From a CS perspective, It is impossible to implement foolproof DRM on open consumer hardware

Not in isolation... but the real world isn't like that, we have networked hw for example (so, speaking in a kind of thermodynamic terminology: not a closed system; strange thing can happen due to external interactions)

Diablo 3 DRM seems to be doing quite fine... (and I'm prety certain their server farm uses fairly standard open hw, sort of consumer one in a broader sense of the word - "just" under guard)

Besides, "foolproof" is not even really a goal - only good enough... (I guess Sony is quite glad with how long the PS3 held out - fell to some stupid omission IIRC, they'll try harder next time I'm sure, plus, Sony bought Gaikai for some reason... and with increasing sophistication of ICs, smaller processes, it will be ever more pesky)

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