Linked by Thom Holwerda on Wed 29th Aug 2012 22:52 UTC
Linux Miguel de Icaza: "To sum up: (a) First dimension: things change too quickly, breaking both open source and proprietary software alike; (b) incompatibility across Linux distributions. This killed the ecosystem for third party developers trying to target Linux on the desktop. You would try once, do your best effort to support the 'top' distro or if you were feeling generous 'the top three' distros. Only to find out that your software no longer worked six months later. Supporting Linux on the desktop became a burden for independent developers." Mac OS X came along to scoop up the Linux defectors.
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RE[2]: Comment by Kroc
by dsmogor on Thu 30th Aug 2012 09:57 UTC in reply to "RE: Comment by Kroc"
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(edit) It didn't contradict you, maintaining 3rd party sw products is not commercially sustainable in OSS systems.
Besides, the whole approach lenient to compatibility breakage of individual projects creates a complex set of hard dependencies that are not manageable even to dedicated system integrators (distro makers) resulting in all kinds of update headaches. While every component might be technically of good quality, the composition of them is failing constantly.

Edited 2012-08-30 10:07 UTC

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