Linked by Thom Holwerda on Wed 29th Aug 2012 22:52 UTC
Linux Miguel de Icaza: "To sum up: (a) First dimension: things change too quickly, breaking both open source and proprietary software alike; (b) incompatibility across Linux distributions. This killed the ecosystem for third party developers trying to target Linux on the desktop. You would try once, do your best effort to support the 'top' distro or if you were feeling generous 'the top three' distros. Only to find out that your software no longer worked six months later. Supporting Linux on the desktop became a burden for independent developers." Mac OS X came along to scoop up the Linux defectors.
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RE[5]: Comment by woegjiub
by gilboa on Thu 30th Aug 2012 12:12 UTC in reply to "RE[4]: Comment by woegjiub"
gilboa
Member since:
2005-07-06

I didn't say that or claim it.


"We are talking about Drivers not your pet projects".

Oh well.

Your comments still aren't relevant to the topic, no matter our experience level with the Linux Kernel API.


Unlike *your* comment, my comment was right on the spot.
Somehow, there's a stupid notion that the lack stable *driver* API makes Linux far harder to support on *the desktop*, even though this claim have been called BS by many out-of-tree kernel developers (E.g. nVidia kernel engineers interview @Phoronix).

Now, unless you have a *personal* experience in supporting out of tree drivers and/or have any evidence (personal or other-wise) to counter-my, and, say, nVidia kernel engineers' personal experience *, I doubt that you have something meaningful to contribute to this sub-thread.

- Gilboa
* Keep in mind that my job is 100 times easier than that of nVidia kernel engineers. GPUs are far more complex than say, network drivers.
Beyond that, I wasn't required to take Windows drivers and turn them into multi-platform capable drivers...
(So if they say the Linux kernel API is a non-issue...)

Edited 2012-08-30 12:20 UTC

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