Linked by Thom Holwerda on Thu 30th Aug 2012 09:16 UTC
Hardware, Embedded Systems Just driving yesterday's point home some more: "The Lilith was one of the first computer workstations worldwide with a high-resolution graphical display and a mouse. The first prototype was developed by Niklaus Wirth and his group between 1978 and 1980 with Richard Ohran as the hardware specialist. [...] The whole system software of the Lilith was written in Modula-2, a structured programming language which Wirth has developed at the same time. The programs were compiled into low-level M-Code instructions which could be executed by the hardware. The user interface was designed with windows, icons and pop-up menus. Compared with the character based systems available at that time, these were revolutionary metaphors in the interaction with a computer." Jos Dreesen, owner of one of the few remaining working Liliths, wrote a Lilith emulator for Linux.
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And...
by henderson101 on Thu 30th Aug 2012 13:25 UTC
henderson101
Member since:
2006-05-30

... standing by what we discussed yesterday - nice achievement, but it's hardly on a par with what Xerox was doing, and then Apple with the Lisa and Mac. Again, no one said Xerox invented the idea of a user interface, they didn't. I've sat in front of enough BBS and Mainframe's to verify that the UI was alive and well in the early 70's. And don't think of these UI as being just text, they were amazingly graphical in their own ways.

The modern concept of a Graphical User Interface with bitmapped (or vector, or whatever) graphics is the next logical step, but this is a proto-GUI. It is mainly text based. The pointer is there to direct input, but as with the Blit yesterday, it is not a GUI as we define today (windows, xwindows, aqua, whatever), it harks back to the earlier terminals driven by keyboard and NCurses.

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