Linked by Thom Holwerda on Wed 29th Aug 2012 22:52 UTC
Linux Miguel de Icaza: "To sum up: (a) First dimension: things change too quickly, breaking both open source and proprietary software alike; (b) incompatibility across Linux distributions. This killed the ecosystem for third party developers trying to target Linux on the desktop. You would try once, do your best effort to support the 'top' distro or if you were feeling generous 'the top three' distros. Only to find out that your software no longer worked six months later. Supporting Linux on the desktop became a burden for independent developers." Mac OS X came along to scoop up the Linux defectors.
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RE[2]: Comment by Vordreller
by bassbeast on Thu 30th Aug 2012 19:20 UTC in reply to "RE: Comment by Vordreller"
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I'm sorry but you are wrong and here is why: As far as the average user is concerned there are only THREE versions of Windows, XP/Vista/7, and of those 7 is the one they will encounter on new systems and the other two are "old" and thus will be ignored. You see it doesn't matter if its Home or Pro or Ultimate to the end user because unless you have a specialized task that would actually require a higher SKU they all do the same thing which as the article pointed out the same can't be said of Linux because of incompatibilities.

Like 'em or hate 'em for it (personally I like it) with Windows nearly everything works across system, from old to new. It is only recently we've been seeing games that require DX 10 and I don't think I've seen a DX 11 only game yet and gaming is a small niche. For the software the everyday users are running it works fine no matter if they have XP-7, it just works.

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