Linked by Thom Holwerda on Wed 5th Sep 2012 21:10 UTC
Permalink for comment 533995
To read all comments associated with this story, please click here.
To read all comments associated with this story, please click here.
Features
Linked by Thom Holwerda on 06/13/13 14:35 UTC
Linked by Thom Holwerda on 06/11/13 17:07 UTC
Linked by Thom Holwerda on 06/10/13 23:13 UTC
Linked by Thom Holwerda on 06/08/13 14:57 UTC
Linked by Thom Holwerda on 06/07/13 11:40 UTC
Linked by Thom Holwerda on 06/04/13 12:45 UTC
Linked by nfeske on 05/31/13 10:12 UTC
Linked by Thom Holwerda on 05/29/13 16:59 UTC
Linked by Thom Holwerda on 05/24/13 17:26 UTC
Linked by Thom Holwerda on 05/21/13 21:38 UTC
More Features »
Sponsored Links



Member since:
2006-06-03
Fair point, I don't have any evidence to back that up. I would counter with the fact that people who have a strong negative reaction to a design choice will always speak up more than those who just appreciate it more. You can never just listen to those who shout loudest in design cases.
I totally agree with you about the volume wheel. That was a case where the design failed. But I don't think it failed because it looked like a volume wheel, it failed because it didn't adhere to the 4 steps in my previous comment. The UI control was badly placed, and hard to interact with. pure and simple. Showing it as a volume wheel was not really the issue. Apps like Ableton, and Logic audio prove that wheel-y volume controls can work, and work well. It's too easy to attribute the poor UI design to 'skeumorphism' when the actual problem lies in general design failures.