Linked by Thom Holwerda on Thu 6th Sep 2012 22:41 UTC, submitted by Hiev
X11, Window Managers "This is an introductory overview post for the Linux Graphics Stack, and how it currently all fits together. I initially wrote it for myself after having conversations with people like Owen Taylor, Ray Strode and Adam Jackson about this stack. I had to go back to them every month or so and learn the stuff from the ground up all over again, as I had forgotten every single piece. I asked them for a good high-level overview document so I could stop bothering them. They didn't know of any. I started this one. It has been reviewed by Adam Jackson and David Airlie, both of whom work on this exact stack." Introductory or no, still pretty detailed.
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oper
Member since:
2012-08-30

That is the way it needs to be done on the desktop.

Some use cases are similar but others are very different, so nowadays the Android graphics stack would need a redesign.

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