Linked by Thom Holwerda on Tue 11th Sep 2012 20:28 UTC
Apple Ah, skeuomorphism - my favourite punching bag. Austin Carr has spoken to former Apple designers and people within the company, and they're all confirming there's a rift within Cupertino between people who want to move away from skeuomorphism, and people who want to retain it as much as possible, and even want to expand it. Since I've long hoped for Apple to ditch this "visual masturbation", as one former Apple designer calls it, I'm happy to learn not the entire company supports skeuomorphism.
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I don't get it...
by thavith_osn on Tue 11th Sep 2012 22:46 UTC
Member since:

NB: My argument below is on good design where form and function are equal.

WTF does it matter!

Your app has a leather look or wooden look or notepad look or whatever.

Designers cannot win, some will opt for real world look and feel, some will want a more abstract design.

What I do like about visual masturbation is someone who has never used the system before can get an idea of what the "object" in question does (if done right).

The real world gives us cues, so why not use them.

I do agree that if the design gets in the way of function then I have an issue, but if all things are equal, who gives a #@$%

Personally, I don't care, if the app works and is easy to use and understand, then I'm happy.

iCal is very easy to use and understand, I have 0 problems with it.

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