Linked by Thom Holwerda on Tue 11th Sep 2012 20:28 UTC
Apple Ah, skeuomorphism - my favourite punching bag. Austin Carr has spoken to former Apple designers and people within the company, and they're all confirming there's a rift within Cupertino between people who want to move away from skeuomorphism, and people who want to retain it as much as possible, and even want to expand it. Since I've long hoped for Apple to ditch this "visual masturbation", as one former Apple designer calls it, I'm happy to learn not the entire company supports skeuomorphism.
Permalink for comment 534806
To read all comments associated with this story, please click here.
RE: Comment by gan17
by Radio on Wed 12th Sep 2012 07:27 UTC in reply to "Comment by gan17"
Radio
Member since:
2009-06-20

I think this whole Skeumorphist thing might have been the reason the App Store got so big so fast.

Nope. Skeumorphism was not that much pervasive in the beginning os iOS. It sticked to metallic and plasticky textures which were:
1)cohesive all across the OS;
2)cohesive with the hardware design of the whole Apple brand, stores and accessories included.

Reply Parent Score: 2