Linked by Thom Holwerda on Wed 12th Sep 2012 19:13 UTC
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Member since:
2006-01-28
iOS handles random resolutions just fine. Apps can and some do handle random resolutions just fine, but most don't as they haven't been tested on random resolutions. Presumably due to internal testing results, iOS won't assume that the app will work just fine so it restricts the resolutions unless the app specifically says it supports that resolution just fine.
I personally know a few games that after adding the iPhone 5 resolution to it's list of supported resolutions will work as expected with no further code modifications.