Linked by Thom Holwerda on Fri 28th Sep 2012 21:51 UTC, submitted by MOS6510
General Development "When I started writing programs in the late 80s it was pretty primitive and required a lot of study and skill. I was a young kid doing this stuff, the adults at that time had it even worse and some of them did start in the punch card era. This was back when programmers really had to earn their keep, and us newer generations are losing appreciation for that. A generation or two ago they may have been been better coders than us. More importantly they were better craftsmen, and we need to think about that." I'm no programmer, but I do understand that the current crop of programmers could learn a whole lot from older generations. I'm not going to burn my fingers on if they were better programmers or not, but I do believe they have a far greater understanding of the actual workings of a computer. Does the average 'app developer' have any clue whatsoever about low-level code, let alone something like assembly?
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Depends on the developer
by jessesmith on Fri 28th Sep 2012 22:35 UTC
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I'm a modern programmer that picked up assembly early on and it has given me a greater appreciation for the workings of higher level languages. Not that everyone needs to do that, but I do think the more familiar a developer is with the lower layers (whether that be OS, CPU, Assembly code, etc) the more likely they are to turn out efficient, well-designed code.

On the other hand, I know programmers who have been in the field for decades who are terrible developers who like to just go wading into the middle of a pile of code, deleting and copy/pasting stuff without any idea of what the code does or why it works the way it does.

Short version: Being a good developer isn't a generational thing, it's a combination of experience, education and attitude.

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