Linked by Thom Holwerda on Fri 28th Sep 2012 21:51 UTC, submitted by MOS6510
General Development "When I started writing programs in the late 80s it was pretty primitive and required a lot of study and skill. I was a young kid doing this stuff, the adults at that time had it even worse and some of them did start in the punch card era. This was back when programmers really had to earn their keep, and us newer generations are losing appreciation for that. A generation or two ago they may have been been better coders than us. More importantly they were better craftsmen, and we need to think about that." I'm no programmer, but I do understand that the current crop of programmers could learn a whole lot from older generations. I'm not going to burn my fingers on if they were better programmers or not, but I do believe they have a far greater understanding of the actual workings of a computer. Does the average 'app developer' have any clue whatsoever about low-level code, let alone something like assembly?
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Makes sense. Necessity and perfectionism both tend to result in more cautious coding. For example, I'm an admittedly very overworked perfectionist and, the more time I can find, the more unit tests and auditing I do.

Once I finish my current project to the point where I can make the code public without worrying about schema migration issues, I'm planning to go back and give all my older little utilities a full audit and unit test suite.

(I may be auditing my own code, but the methodical approach I use for writing comprehensive unit tests does a pretty good job of doing double duty as an effective self-audit)

Edited 2012-09-29 16:28 UTC

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