Linked by Thom Holwerda on Fri 28th Sep 2012 20:44 UTC
Gnome "Today, the GNOME Project celebrates the release of GNOME 3.6, the latest version of the popular free desktop, as well as the GNOME developer platform. GNOME 3.6 is the third major update of GNOME 3. It builds on the foundations that we have laid with the previous 3.x releases and offers a greatly enhanced experience. The exciting new features and improvements in this release include a new login experience, integrated input methods, a refresh of the message tray, support for more online accounts, improved accessibility, and many more."
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Having modes in the UI is almost always a bad thing. They add complexity (you have to remember in which mode you are, how to switch between them, what you can find in each mode, and accept some functionality isn't available in the current mode) for no benefit to the user. Sometimes modes are necessary because of technological limitations (that's why original vi used them) but in most cases they are brought by laziness and lack of insight of the designer.

I generally agree. I'm a vim user, but it's not because it's modal. It's because I want a highly-extensible editor with a minimal UI (minimal distraction), minimal system requirements, and both GTK+ and ncurses UIs and vim is closer to how I naturally work than emacs.

Plus it's got things that'd be a major pain to implement myself like the :gui command and the SnipMate script.

If it weren't so hard to implement without breaking things, I'd set up my Vim so it behaves as much like a non-modal editor as possible and just prefix all my commands with Ctrl+O. (Among other things, it'd simplify my muscle memory to not have to keep one set of habits for vim and another for every other app which uses CUA keybindings because its vim-like mode is incapable of parsing the keybinds out of my .vimrc)

It still annoys the hell out of me that "cursor will stay in the viewport even if that means scrolling has to drag it along for the ride" is hard-coded into vim. I've taken to tapping undo and then redo to recover my old place since I can't tap left then right like in any other editor. (I never remember to set a mark before scrolling)

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