Linked by Thom Holwerda on Mon 1st Oct 2012 18:22 UTC
Apple "Apple has changed its iOS developer guidelines, adding a clause (on September 12, a source tells me) that reads: 'Apps that display Apps other than your own for purchase or promotion in a manner similar to or confusing with the App Store will be rejected.' That's a change that could have wide-reaching effects, especially on promotion models that offer developers a paid top slot on app recommendation offerings like FreeAppADay, Daily App Dream and more." Weird clause. Doesn't really seem to address any issue I can think of.
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RE: If I understand this correctly
by clintg on Tue 2nd Oct 2012 13:21 UTC in reply to "If I understand this correctly"
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It prevents developers from bypassing apple's ad system and generating revenue by promoting someone else's product. Something the developers presumably do for a fee.

Nothing hugely controversial here, I don't think. Anyone who sees Apple as the root of all evil will continue to do so. To me this behaviour is logical for someone in Apple's position.

The question is whether they are bypassing Apple's ad system or creating their own. So, I have an app and I decide to create ads for other products IN MY OWN app to create some additional revenue. Apple's prohibition of this is unique in that they control everything to do with the Iphone in order to stop anyone from generating any revenue through the Iphone without them taking a cut. They did this with Amazon, magazines, and any number of other companies that have developed apps for the Iphone and they are doing it here.

It may be legal and may be logical for Apple, but from a consumer or app creator's perspective it is greedy, raises the price of everything, and I think leans closely toward what I would consider to be monopolistic practices.

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