Linked by Thom Holwerda on Tue 23rd Oct 2012 19:12 UTC
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Member since:
2005-06-29
It's still a trade-off. Apple's choices have made it more difficult to let iOS and its applications support multiple resolutions - but they did so to make it easier on developer. However, the downside is that resolution has become a constraining factor in designing iOS hardware.
Android made a different choice, with different tradeoffs. Pointing that out is not a dig at Apple - it's a simple and cold fact.