Linked by Thom Holwerda on Tue 23rd Oct 2012 19:12 UTC
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Member since:
2006-03-03
Well, it's like coding iStuff in the old fashioned "pixel" scale, while Android and OpenGL provides "viewport" scale (from -1 to 1). Modern OS do use the DPI factor to adapt UI size to the screen resolution, strange that Apple still cannot cope with just an arithmetical operation to adapt any "viewport" sale to any "pixel" resolution.
Kochise