Linked by Thom Holwerda on Mon 29th Oct 2012 22:13 UTC
Apple "Apple today announced executive management changes that will encourage even more collaboration between the Company's world-class hardware, software and services teams. As part of these changes, Jony Ive, Bob Mansfield, Eddy Cue and Craig Federighi will add more responsibilities to their roles. Apple also announced that Scott Forstall will be leaving Apple next year and will serve as an advisor to CEO Tim Cook in the interim." The most important thing to remember is that Ive will head interface design. Ive is supposedly not a big fan of skeuomorphism, so hopefully, iOS and OS X will move away from the My First Operating System-look. Expect the current popularity of skeumorphism - including elaborate reasoning as to why it's the best choice - to magically radically decline among Apple fans.
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Skeuomorphism has its place
by Panajev on Tue 30th Oct 2012 09:20 UTC
Panajev
Member since:
2008-01-09

I am personally NOT embarassed to use Calendar and Notes or Reminders on either OS X or iOS/iPad. I do agree that it can lead to extremes in which functionality in the app is negatively affected by limitations which would only make sense in a physical product and not a digital one.

All UI's use icons, design bits and pieces, that try to evoke familiar concepts and skeuomorphism is just one way to do this.

I agree that focusing on it excessively can make a UI less and less coherent, but I disagree that you cannot build an uniform UI because of it... you would have to ban all customizations of buttons, standard UI elements, you would have to force developers certain color palettes, etc... if you would want to impose the notion that the only PURE way to offer a consistent UX is to have exact graphical uniformity across apps.

Too many words to say basically this: IMHO you can offer a consistent UX even with multiple apps using skeuomorphic design because of the functionality each app embeds, how it presents it (which is more than its appearance in terms of shape and color) and how it reacts when the user interacts with it, and the general usage flow of the app itself.

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