Linked by Thom Holwerda on Mon 29th Oct 2012 23:34 UTC
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Member since:
2006-01-06
You don't know what you're talking about. Native Metro apps written in C/C++ are basically the same as native Win32 apps: They use D3D11, swap chain/flip mode, game loop, input events, raw mouse support, etc. I know because, unlike you, I've actually written Metro games; not regurgitated lame BS that I read on some blog.