Linked by Thom Holwerda on Sat 3rd Nov 2012 01:11 UTC, submitted by Panajev
Apple "Earlier this week Apple fired Scott Forstall, the architect of its iOS platform, and handed his duties over to the company's chief industrial designer, Jonathan Ive. Ive and Forstall had an infamously chilly working relationship, and one of their biggest disagreements was over the role of so-called 'skeuomorphic' design in Apple's products. Forstall, like his mentor Steve Jobs, favored it; Ive disliked it. To many observers, Forstall's forced exit looks like a vindication of Ive's stance. But if he wants to continue Apple's enviable trend of innovation, he'd be a fool to throw the baby of skeuomorphism out with Forstall's bathwater." Hoped for a thorough article on the benefits of skeuomorphism - got the age-old and intrinsically invalid excuse 'because it sells'. Windows isn't he best desktop operating system because it sells so well. Lady Gaga isn't the best artist because she sells a lot of records. This argument is never valid, has zero value, and adds nothing to what should be an interesting discussion.
Permalink for comment 541015
To read all comments associated with this story, please click here.
by thavith_osn on Mon 5th Nov 2012 03:00 UTC
Member since:

...has it's place. It's not needed everywhere, nor is a more abstract UI needed everywhere.

Skeumorphism "can" give the user who is experienced in a certain interface an easier time to migrate to a new system. A good example is GarageBand and the foot pedals it uses. I was able to set up the sounds I wanted for my guitar very easily. If they controls had been more abstract, maybe I might have hard a harder time, who knows. But certainly I felt more at home with how it works.

Reply Score: 3