Linked by Thom Holwerda on Mon 5th Nov 2012 23:40 UTC
Apple Another Apple-to-switch-Macs-to-ARM post. "Apple engineers have grown confident that the chip designs used for its mobile devices will one day be powerful enough to run its desktops and laptops, said three people with knowledge of the work, who asked to remain anonymous because the plans are confidential. Apple began using Intel chips for Macs in 2005." No idea when Apple will make the switch, but they will do it. I'm thinking 5-10 year timeframe.
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RE[2]: Comment by Kroc
by henderson101 on Tue 6th Nov 2012 12:26 UTC in reply to "RE: Comment by Kroc"
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I code a lot in Codea, an IDE and development system for iOS/iPad. It has an emphasis on creating graphical apps, such as games, uses Lua as programming language, has full 2d/3d graphics access, and has a vibrant community. There's also a route to the App store by using a Mac based SDK. So, really I'm in a good position to answer this question.

The IDE will work with the on-screen and a Bluetooth keyboard. I go both routes. At a desk, I use my bluetooth keyboard (it's a targus model - pretty nice, though not on a par with the Apple version) and on the train, I tend to use the on-screen one. I develop code. Others develop amazing stuff. I can do 100% of the things I need on the iPad.. nothing requires an external app at all. The only thing you'd need the desktop for is the App Store, but nothing stops me from sharing the code with others - this doesn't require the App store. If there was an IDE that compiled native iOS apps on the iPad, I can't say that I'd ever touch a Mac again for iOS development.

On a side note - on my Nexus 7, I have AIDE - this is a full IDE and compiler for Android. It create a fully installable APK and lets one run it on the device natively. Couple that with the Bluetooth keyboard, and the experience is actually more pleasant than using a desktop machine and the super slow Android emulator.

Edited 2012-11-06 12:26 UTC

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