Linked by Thom Holwerda on Mon 10th Dec 2012 23:24 UTC
Games Confirming the industry's worst-kept secret, Valve CEO Gabe Newell has confirmed Valve is working on its 'Steam Box', a Steam-powered HTPC geared towards console-like gaming. It'll most likely run Linux. "Well certainly our hardware will be a very controlled environment," he told Kotaku. "If you want more flexibility, you can always buy a more general purpose PC. For people who want a more turnkey solution, that's what some people are really gonna want for their living room." Steam has 50 million subscribers, so there's a market here. As a comparison: Xbox Live has 40 million subscribers.
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RE[7]: Comment by shmerl
by WereCatf on Tue 11th Dec 2012 18:24 UTC in reply to "RE[6]: Comment by shmerl"
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Braid sucks? Braid is pretty much the best classic platformer I've played in the 5 years. Super Meat Boy sucks? Super Meat Boy out "Marios" Super Mario Bros. FEZ I can take or leave, but then Phil Fish is not as likeable a character as Jonathan Blow and Endmund McMillan/Tommy Refenes. The Binding of Isaac is such a throw away title, but that too is pretty awesome. I actually can't think of the last non iOS/PSP game I've played recently that wasn't an Indy. I mean, come on, you have games like World of Goo too and all the Ludum Dare and game jams going on. Indy is really the place of innovation.

Being innovative does not automatically mean high quality or fun to play. Yes, Brain sucks. World of Goo, too, along with SMB, Binding of Isaac, Ludum Dare, FEZ and so on. I just do not find any of those games interesting or able to keep me entertained, and I really hate the trend among Indie-devs where they just ride with cutesy, cartoony graphics or "pixelated" graphics in an effort to look edgy. I don't want innovative or edgy as the only selling point.

Looking through my collection I have only a couple Indie-games that I like: The Witcher, Amnesia: The Dark Descent, Deponia 1&2 and The Whispered World. One thing that all these games have in common is the fact that the story itself is the main selling point.

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