Linked by Thom Holwerda on Mon 10th Dec 2012 23:24 UTC
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Member since:
2005-07-06
I think the main problem is big studios only doing what might sell, instead of trying out ideas, like in the 80's.
I think they are trying out ideas to a similar degree ...80s were also the times of many mediocre clones of few good games (remember the video game crash of 1983 and what brought it?)
Anyway, the present state of affairs is pretty much what we wanted, when we (nerds) wished for the mainstream to understand and appreciate games ...so, now the games have become a mainstream entertainment, with mainstream inertia and priorities of publishers.