Linked by Thom Holwerda on Mon 10th Dec 2012 23:24 UTC
Games Confirming the industry's worst-kept secret, Valve CEO Gabe Newell has confirmed Valve is working on its 'Steam Box', a Steam-powered HTPC geared towards console-like gaming. It'll most likely run Linux. "Well certainly our hardware will be a very controlled environment," he told Kotaku. "If you want more flexibility, you can always buy a more general purpose PC. For people who want a more turnkey solution, that's what some people are really gonna want for their living room." Steam has 50 million subscribers, so there's a market here. As a comparison: Xbox Live has 40 million subscribers.
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RE: Comment by kurkosdr
by zima on Mon 17th Dec 2012 16:23 UTC in reply to "Comment by kurkosdr"
zima
Member since:
2005-07-06

Essentially, the golden age of PC gaming was in 1997-1999, when consoles were pathetic 480i boxes and had so weak graphics capabilities that developers had to remove two-thirds of the game, and make the graphics fugly, in order to make the game work on the console. For example, the PS1 version of Need For Speed High Stakes was half the game the PC version was.

Then it was a problem with that one (bad) game ...but, OTOH, PS1 had Gran Turismo which ruled all. Colin or TOCA (multiplatform examples) weren't cut, and had better GFX on the console in some aspects (unless you had a Matrox G400 with EMBM; certainly the console had better controls, analogue sticks or Negcon)

But let me guess, 97-99 were the years of your youth? It's always like that, people seeing "golden ages" when they were young, a bias of our memory.
When in fact, there were lots of very bad games also during that 97-99. Furthermore, IMO 3D PC games from 97-99 were more fugly - typically just with huge amount of soap/blur slapped on, making the GFX very uneven and ruining atmosphere; mostly only 2D PC games from that period passed the test of time.

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