Linked by Thom Holwerda on Mon 17th Dec 2012 22:59 UTC
Graphics, User Interfaces "In this article I'm going to talk about what flat design is, review what other designers are saying about it, and offer some tips on how to achieve it in your own designs." I give you one attempt to guess which 'design aesthetic' the next version of OSNews is inspired by. And yes, we will eventually get it done.
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RE: It's about graphics cards
by Thom_Holwerda on Tue 18th Dec 2012 11:43 UTC in reply to "It's about graphics cards"
Thom_Holwerda
Member since:
2005-06-29

I happen to like it when I can look at my desktop and see which window is in focus just by detecting the slight shadowing that is shown when a window is in front-focus.


Shadows can easily be employed in a falt interface. Without shadows, w windowing interface is effectively unusable, 3D or no.

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