Linked by MOS6510 on Thu 10th Jan 2013 23:25 UTC
General Development "For years I've tried my damnedest to get away from C. Too simple, too many details to manage, too old and crufty, too low level. I've had intense and torrid love affairs with Java, C++, and Erlang. I've built things I'm proud of with all of them, and yet each has broken my heart. They've made promises they couldn't keep, created cultures that focus on the wrong things, and made devastating tradeoffs that eventually make you suffer painfully. And I keep crawling back to C."
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dorin.lazar
Member since:
2006-12-15

The STL and Boost are bloated and ugly; and worst of all they produce the most useless, verbose, garbage compile-time errors.

I see little bloat in STL, although for a while I was misguided as well, and thought that STL was too bloated. It isn't. STL is quite small and quite elegant; I would not be afraid of using it.
With Boost I can agree that it's a bloated animal, but nobody says you should use Boost. It's just too big, and sometimes you need a smart pointer.
But now, C++11 really comes in and saves the day. It does make the STL more efficient, and makes you need less features of Boost. It adds the smart pointers you need in the standard, as well as threading and timing. It's quite nice, you should try it. ;)
The errors are indeed awful; but maybe this is something that can be improved.

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