Linked by Thom Holwerda on Tue 8th Jan 2013 23:27 UTC
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Member since:
2005-08-09
It hardly does matter for quick and dirty Jit translator.
Translation overhead is worse than small inefficiencies in code.
That is not exposed to C or any language above asm.
Check some executables. Usually only basic flags are used.
Do not confuse modern OoO ARMs with old in-order ones.
Conditional execution is actually bad for OoO engine, as it is adding unwanted dependency between instructions. I heard some rumors that cortex-A9 replaces CE with branches internally.
You don't get it. Nobody cares about such a small inefficiencies.
And It has already been done. There is an app that does static binary translation of Windows games for Android. (Winulator)