Linked by Thom Holwerda on Tue 15th Jan 2013 21:24 UTC
General Development "I was really excited to write this article, because it gave me an excuse to really think about what beautiful code is. I still don't think I know, and maybe it's entirely subjective. I do think the two biggest things, for me at least, are stylistic indenting and maximum const-ness. A lot of the stylistic choices are definitely my personal preferences, and I'm sure other programmers will have different opinions. I think the choice of what style to use is up to whoever has to read and write the code, but I certainly think it's something worth thinking about. I would suggest everyone look at the Doom 3 source code because I think it exemplifies beautiful code, as a complete package: from system design down to how to tab space the characters." John Carmack himself replies in the comments.
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RE[2]: Good article
by kwan_e on Wed 16th Jan 2013 00:07 UTC in reply to "RE: Good article"
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In fact, I'm sure that, in some places, I've been guilty of writing slightly less than ideal code using things like the ternary operator (PHP, mostly) and list comprehensions (Python) in order to vertically-compact my code.

I personally think list comprehensions are a cool feature and should be used more, not just in Python. It may be harder to figure out what it does, but at a glance, at least you can tell what kind of things are in the list.

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