Linked by Thom Holwerda on Tue 15th Jan 2013 21:24 UTC
General Development "I was really excited to write this article, because it gave me an excuse to really think about what beautiful code is. I still don't think I know, and maybe it's entirely subjective. I do think the two biggest things, for me at least, are stylistic indenting and maximum const-ness. A lot of the stylistic choices are definitely my personal preferences, and I'm sure other programmers will have different opinions. I think the choice of what style to use is up to whoever has to read and write the code, but I certainly think it's something worth thinking about. I would suggest everyone look at the Doom 3 source code because I think it exemplifies beautiful code, as a complete package: from system design down to how to tab space the characters." John Carmack himself replies in the comments.
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RE[3]: Good article
by galvanash on Wed 16th Jan 2013 02:54 UTC in reply to "RE[2]: Good article"
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I had a computer programming teacher that used to prefer:

a = a + 1;



in the name of readibility!!!

If it is purely a readability argument, I see no reason to not use the increment operator, as long as it is alone or just being used in a loop construct. Throwing it into an array index or dropping it into a computation is confusing and dangerous.

Your teacher may have just been trying to avoid having to deal with explaining prefix vs postfix increment, how they evaluate, and all the confusion that usually leads to with a newish programmer. Sometimes teachers do things that seem silly and pointless when your still green around the ears but 20 years later you go "yeah, I get it now"...

Edited 2013-01-16 02:56 UTC

Reply Parent Score: 3