Linked by Thom Holwerda on Tue 15th Jan 2013 22:29 UTC
Hardware, Embedded Systems "In this article, I show at the transistor and silicon level. I've discussed the mathematics of the 6502 overflow flag earlier and thought it would be interesting to look at the actual chip-level implementation. Even though the overflow flag is a slightly obscure feature, its circuit is simple enough that it can be explained at the silicon level."
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RE: Comment by MOS6510
by Laurence on Wed 16th Jan 2013 16:41 UTC in reply to "Comment by MOS6510"
Laurence
Member since:
2007-03-26

It's easy to forget with all these high level programming languages and modern operating systems used to launch the latest 3D games with the best A.I. bad guys that it's really ones and zeroes.

Maybe for end users, but I'd have hoped that most OSNews readers found that fact hard to forget.

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