Linked by Thom Holwerda on Tue 15th Jan 2013 21:24 UTC
General Development "I was really excited to write this article, because it gave me an excuse to really think about what beautiful code is. I still don't think I know, and maybe it's entirely subjective. I do think the two biggest things, for me at least, are stylistic indenting and maximum const-ness. A lot of the stylistic choices are definitely my personal preferences, and I'm sure other programmers will have different opinions. I think the choice of what style to use is up to whoever has to read and write the code, but I certainly think it's something worth thinking about. I would suggest everyone look at the Doom 3 source code because I think it exemplifies beautiful code, as a complete package: from system design down to how to tab space the characters." John Carmack himself replies in the comments.
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RE[7]: Good article
by lucas_maximus on Wed 16th Jan 2013 19:24 UTC in reply to "RE[6]: Good article"
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I agree that VB syntax isn't the best.

I have mostly written C#, Java, PHP and JavaScript. I have never coded in classic VB, So I tend to write VB like C#.

We have a lot of points in our code base (that is mostly inherited), where Try ... Catch is mis-used, and that is one of the better things I have to deal with.

* Functions doing more than one thing and multiple return values of the same type (usually string) which mean different things depending on how it is used.

* Very misleading variable names.

* Try ... Catch misused.

* Lack of understanding for some key OOP principles, a classic being two different types having say the first 5 properties and methods being exactly the same and having 2 or 3 properties that are different ... it is screaming to use inheritance, but it was just muddled together.

I could go on, but my main point was that any one of these problems aren't down to the language but down to lack of understanding of principles. I don't think any language magically fixes those.

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